The Ugliest Products in Tech History

All of this gear may have worked just fine, but it sure looked bad doing it. Here are 10 examples of the worst product designs in the tech industry's storied past.

By Emru Townsend , PCWorld Oct 8, 2007 11:00 am

Acoustic Coupler Modems



The 1970s aren't exactly known for great design (shag rugs, The Osmonds' hairstyles), but one egregiously tacky piece of tech from that era was also one of the most vital for the pioneers of our modern, always-connected world: the acoustic-coupler modem. Back when Ma Bell ruled the telephony landscape and phones were hard-wired into walls, the only way to connect your computer to the outside world was to make the call manually, listen for the carrier tone, and then push the handset into the twin suction cups mounted on top of the modem. A triumph of function over form, these devices were how the first generation of Netizens got their online fix. Too bad it looked like you were sticking your phone into two miniature plungers. -- Emru Townsend

Osborne 1 



The idea of portable computers is so commonplace now that we don't even call them portables. Terms like laptop and notebook convey the current state of the art: full-featured computers that you can easily tuck under your arm or into a knapsack. But in 1981 the first truly portable computer, the Osborne 1, weighed in at a bulky 24 pounds. The box included a 5-inch monochrome monitor, a full-size keyboard, and two floppy disk drives. The first generation of computer road warriors cut their teeth (and built up their biceps) carrying the popular but awkward Osborne, but as personal computers began getting smaller and sleeker, the suitcase-sized (and -shaped) Osborne 1 began looking like an unfortunate throwback.

Motorola DynaTAC 8000X



There are some things that are so sleek and gorgeously crafted you wonder how they could have come from such, er, less-than-glamorous forebears. Exhibit A is Liv Tyler. Exhibit B is the Motorola Razr, whose ancestor is the DynaTAC 8000X--the very first cell phone. At an unwieldy 10 inches tall (not including the antenna), the blocky 28-ounce 8000X wasn't all that visually or ergonomically appealing even in the big-hair, skinny-leather-tie 1980s. However, people were so awed by the concept of a truly mobile phone when the 8000X made its 1983 debut that thousands of people happily dropped $3995 for the sake of being cutting-edge. By 1984 there were over a quarter of a million wireless subscribers worldwide.

Microsoft Windows 1.0 



The first Macintosh operating system popularized the concept of graphical user interfaces when it was launched in 1984, and a year later Microsoft responded with the first version of Windows--and no GUI has been as blocky or garish since. To be fair, the first Windows wasn't so much an operating system as an add-on to MS-DOS, which meant living with design groaners like ALL-CAPITAL file names and the still-very-DOS-like graphics standard. Though more than a few people would contend that Microsoft has been playing catch-up with Apple's design sense ever since, the ugly duckling did eventually turn into a swan with Windows Vista. And, as we understand it, Windows has done kind of okay in the marketplace.

Nintendo Virtual Boy



In 1995, Nintendo capitalized on the virtual-reality craze by coming out with the Virtual Boy game console. The "portable" unit consisted of goggles mounted on a stand (looking like some kind of compact, plastic peep show), along with a full-size controller. By rapidly displaying slightly different images to the right and the left eye, the goggles made players experience the illusion of three dimensions. Although the technique is not unlike the one used for 3D IMAX movies, the console's cheaper technology meant that instead of bright colors, players got pixilated red-on-black monochrome images. The Virtual Boy still has its fans (check outwww.virtual-boy.org), but back in the mid-1990s people stayed away in droves. Nintendo pulled the plug on the Virtual Boy the year after its debut.

Tiger Electronics Furby



It sounds like the ultimate geek fantasy: Give your child an intelligent robot for Christmas--even if it does look like a cross between Gizmo from the Gremlins movie, a Muppet, and a Warner Bros. cartoon character. Thanks to its CPU, sensors, and moving parts, the original Furby could react to light, sound and touch: waking up in the morning, responding to words and sounds, and responding to having its fur stroked. Out of the box, Furbys spoke "Furbish," but could be taught to repeat certain English words if they were given positive reinforcement at the same time. In 1998 they caused enough of a sensation that the $35 toys quickly sold out in toy stores, driving prices up into the hundreds and riling up parents who clearly hadn't learned from the Tickle Me Elmo fad two years earlier.

iMac Flower Power and Dalmatian



Apple's first iMacs were like a breath of fresh air to the computer-buying public. The bright, playful colors and rounded design of the all-in-one computers were in sharp contrast to PCs, which were still mostly beige blocks. Among the 2001 lineup of iMacs were two new color schemes, Flower Power and Dalmatian (white with hazy blue spots). No doubt Steve Jobs felt that the softly colored hues would be considered soothing and tasteful, but frankly they were a bit more reminiscent of a cheap shower curtain. Even the Mac faithful agreed, and saved their oohs and aahs for the Indigo and Graphite models released at the same time.


Neuros II Digital Audio Computer



In 2004, Neuros Audio released the Neuros II, the second version of what was already the mother of all audio players: It played MP3, Ogg Vorbis, WMA, and uncompressed WAV files. It could also record MP3s through a line input, a built-in microphone, or an FM tuner. Perhaps most innovative was the player's two-part design: The player unit was mounted inside an upgradable "backpack" that contained the battery and the storage media (from a 128MB flash drive to an 80GB hard drive). The downside was that the whole thing looked something like a black brick, at the ungainly size of 5.3 by 3.1 by 1.3 inches--at a time when audio players were getting sleeker and more strikingly designed. However, the legion of enthusiasts and tinkerers that Neuros catered to were more interested in specs than looks, and they happily snapped the player up.

Commodore 1541 Floppy Disk Drive



The Commodore 64 is arguably one of the best-designed computers ever. It's boxy enough to remind you it's from the 1980s, but it's got enough curves in just the right places that its look is almost timeless. Unfortunately, the external Commodore 1541 disk drive coming with it was pretty much a slab of plastic that was bulkier and heavier than the computer it was supporting. It was noisier too, making gronk sounds during ordinary operation and clacking when it encountered read or write errors. The drive also ran hot, which led to many drives being adorned with fans on the rear vents. The only thing less appealing than one of these monsters on your desk? Two of them.

Microsoft Zune Player


When Microsoft launched its "iPod killer" in 2006, the company made sure to include many of the things that made Apple's iconic players a runaway success, including great sound and an integrated music store/manager. Somewhere along the way, though, Microsoft forgot to include the iPod's sexy design, opting instead for a boxy plastic casing and a spectacularly unflattering brown color. The Redmond giant has released Zunes in other, "limited edition" colors, and did manage to achieve its somewhat modest goal of selling a million Zunes in seven months. Still, it's a bad sign when someone comes up with a Web site built entirely around the joke that no one would steal an iPod if it were hidden in a Zune casing--and people actually want to buy that casing.

5 Great Microsoft Web Services You Probably Don't Use

Microsoft is so often the behemoth everyone loves to hate that people overlook the stuff it does right. We tried its newer Web services and found five gems.

When you think of Web apps and services, Microsoft doesn't immediately come to mind. Lately, though, the company has been rolling out a slew of them, including several that match or beat competing offerings from Google, Yahoo, and any number of startups you've never heard of.
Which of those Microsoft services are the best? We've tried them all, and we've selected five free hidden gems.
You'll notice that most of these services carry Microsoft's "Live" brand. If you're like most people, you're probably thoroughly confused by the Live lineup, and by what Live actually means--especially since Microsoft has muddied the waters with the newer "Live Essentials" moniker. For the record, Windows Live is a central online location for accessing the Live services and applications. Windows Live Essentials is a subset of the Windows Live brand that houses downloadable applications, including Photo Gallery, Movie Maker, Messenger, and others.

Windows Live SkyDrive

Microsoft Windows Live SkyDriveHow's this for a deal: Get 25GB of online storage, at no cost, with no strings attached. That's what Windows Live SkyDrive offers. Just create folders on the site and upload files to it. You can share any of your folders with colleagues, as well. The site's design is simple and straightforward.
That isn't to say SkyDrive is flawless. You can't use it as a virtual drive--it won't appear on your PC as a drive, so you can't save files directly to it within a program like Microsoft Word. That's a minor point, though. You can't argue with 25GB of free storage, especially considering that neither Google nor Yahoo currently has this kind of service. While Google is rumored to be working on a similar service called GDrive, Yahoo's Briefcase provides only 25MB of space, and is shutting down at the end of March anyway. So right now Windows Live SkyDrive is as good as online storage gets.

Windows Live Sync

Microsoft Windows Live SyncIf you have more than one PC and you want to keep files and folders on them synchronized, you need this service. After you download and run a small piece of software on each PC, head to the Windows Live Sync Web site and tell it which folders on which PCs should stay in sync.
You can synchronize your personal folders as well as your shared ones. Whenever any of your PCs are connected to the Internet, they will automatically sync the specified folders with one another. In addition, you can connect to any synced computer from any other computer to browse through the remote system's entire hard disk and to download files.
Note that unlike some of the fee-based sync services we looked at last year, Live Sync does not keep copies of your files in the cloud: It merely serves as a conduit between PCs. Since it involves no online storage, however, it puts no iimit on the amount of data you can sync. And, of course, it's free.

Live Mesh

Here's a free Microsoft service for people who do want to keep their files in the cloud. Though Live Mesh is more powerful than Windows Live Sync, it's also a bit more complicated.
Microsoft Live MeshRather than synchronize files and folders from PC to PC, you create folders in Live Mesh and then have all of your PCs synchronize with those folders. With this arrangement, you can access the files and folders from any Internet-connected computer. You have an exceptional amount of control over the synchronization, too--for example, you can choose to synchronize only the files modified in the last 30 days, or those under 500MB. Live Mesh supports remote control of any PC in your mesh, as well. So far, Microsoft has announced no plans to charge for storage--or to limit the amount of data you can store.

The 25 Worst Tech Products of All Time

These products are so bad, they belong in the high-tech hall of shame.


At PC World, we spend most of our time talking about products that make your life easier or your work more productive. But it's the lousy ones that linger in our memory long after their shrinkwrap has shriveled, and that make tech editors cry out, "What have I done to deserve this?"

Still, even the worst products deserve recognition (or deprecation). So as we put together our list of World Class winners for 2006, we decided also to spotlight the 25 worst tech products that have been released since PC World began publishing nearly a quarter-century ago.

Picking our list wasn't exactly rocket science; it was more like group therapy. PC World staffers and contributors nominated their candidates and then gave each one the sniff test. We sought the worst of the worst--operating systems that operated badly, hardware that never should have left the factory, applications that spied on us and fed our data to shifty marketers, and products that left a legacy of poor performance and bad behavior.

And because one person's dog can be another's dish, we also devised a (Dis)Honorable Mention listfor products that didn't quite achieve universal opprobrium.

Of course, most truly awful ideas never make it out of somebody's garage. Our bottom 25 designees are all relatively well-known items, and many had multimillion-dollar marketing campaigns behind them. In other words, they were made by people who should have known better. In fact, three of the ten worst were made by Microsoft. Coincidence? We think not.

The first entry in our Hall of Shame: The ISP that everyone loves to hate...

The Worst Five

1. America Online (1989-2006)

How do we loathe AOL? Let us count the ways. Since America Onlineemerged from the belly of a BBS called Quantum "PC-Link" in 1989, users have suffered through awful software, inaccessible dial-up numbers, rapacious marketing, in-your-face advertising, questionable billing practices, inexcusably poor customer service, and enough spam to last a lifetime. And all the while, AOL remained more expensive than its major competitors. This lethal combination earned the world's biggest ISP the top spot on our list of bottom feeders.

AOL succeeded initially by targeting newbies, using brute-force marketing techniques. In the 90s you couldn't open a magazine (PC World included) or your mailbox without an AOL disk falling out of it. This carpet-bombing technique yielded big numbers: At its peak, AOL claimed 34 million subscribers worldwide, though it never revealed how many were just using up their free hours.
Once AOL had you in its clutches, escaping was notoriously difficult. Several states sued the service, claiming that it continued to bill customers after they had requested cancellation of their subscriptions. In August 2005, AOL paid a $1.25 million fine to the state of New York and agreed to change its cancellation policies--but the agreement covered only people in New York.

Ultimately the Net itself--which AOL subscribers were finally able to access in 1995-- made the service's shortcomings painfully obvious. Prior to that, though AOL offered plenty of its own online content, it walled off the greater Internet. Once people realized what content was available elsewhere on the Net, they started wondering why they were paying AOL. And as America moved to broadband, many left their sluggish AOL accounts behind. AOL is now busy rebranding itself as a content provider, not an access service.

Though America Online has shown some improvement lately--with better browsers and e-mail tools, fewer obnoxious ads, scads of broadband content, and innovative features such as parental controls--it has never overcome the stigma of being the online service for people who don't know any better.

2. RealNetworks RealPlayer (1999)


In order for your browser to display the following paragraph this site must download new software; please wait. Sorry, the requested codec was not found. Please upgrade your system.

A frustrating inability to play media files--due in part to constantly changing file formats--was only part of Real's problem. RealPlayer also had a disturbing way of making itself a little too much at home on your PC--installing itself as the default media player, taking liberties with your Windows Registry, popping up annoying "messages" that were really just advertisements, and so on.

And some of RealNetworks' habits were even more troubling. For example, shortly after RealJukeBox appeared in 1999, security researcher Richard M. Smith discovered that the software was assigning a unique ID to each user and phoning home with the titles of media files played on it--while failing to disclose any of this in its privacy policy. Turns out that RealPlayer G2, which had been out since the previous year, also broadcast unique IDs. After a tsunami of bad publicity and a handful of lawsuits, Real issued a patch to prevent the software from tracking users' listening habits. But less than a year later, Real was in hot water again for tracking the habits of its RealDownload download-management software customers.

To be fair, RealNetworks deserves credit for offering a free media player and for hanging in there against Microsoft's relentless onslaught. We appreciate the fact that there's an alternative to Windows Media Player; we just wish it were a better one.

3. Syncronys SoftRAM (1995)

Back in 1995, when RAM cost $30 to $50 a megabyte and Windows 95 apps were demanding more and more of it, the idea of "doubling" your system memory by installing a $30 piece of software sounded mighty tempting. The 700,000 users who bought Syncronys's SoftRAM products certainly thought so. Unfortunately, that's not what they got.

It turns out that all SoftRAM really did was expand the size of Windows' hard disk cache--something a moderately savvy user could do without any extra software in about a minute. And even then, the performance boost was negligible. The FTC dubbed Syncronys's claims "false and misleading," and the company was eventually forced to pull the product from the market and issue refunds. After releasing a handful of other bad Windows utilities, the company filed for Chapter 7 bankruptcy in 1999. It will not be missed.

4. Microsoft Windows Millennium (2000)

This might be the worst version of Windows ever released--or, at least, since the dark days of Windows 2.0. Windows Millennium Edition (aka Me, or the Mistake Edition) was Microsoft's follow-up to Windows 98 SE for home users. Shortly after Me appeared in late 2000, users reported problems installing it, getting it to run, getting it to work with other hardware or software, and getting it to stop running. Aside from that, Me worked great.

To its credit, Me introduced features later made popular by Windows XP, such as system restore. Unfortunately, it could also restore files you never wanted to see again, like viruses that you'd just deleted. Forget Y2K; this was the real millennium bug.

(Photo courtesy of Geek.com.)

5. Sony BMG Music CDs (2005)

When you stick a music CD into your computer, you shouldn't have to worry that it will turn your PC into a hacker's plaything. But that's exactly what Sony BMG Music Entertainment's music discs did in 2005. The discs' harebrained copy protection software installed a rootkit that made it invisible even to antispyware or antivirus software. Any moderately clever cyber attacker could then use the same rootkit to hide, say, a keylogger to capture your bank account information, or a remote-access Trojan to turn your PC into a zombie.

Security researcher Dan Kaminsky estimated that more than half a million machines were infected by the rootkit. After first downplaying the problem and then issuing a "fix" that made things worse, Sony BMG offered to refund users' money and replace the faulty discs. Since then, the record company has been sued up the wazoo; a federal court judge recently approved a settlement in the national class action suit. Making your machine totally vulnerable to attacks--isn't that Microsoft's job?

Numbers 6 to 10

6. Disney The Lion King CD-ROM (1994)

Few products get accused of killing Christmas for thousands of kids, but that fate befell Disney's first CD-ROM for Windows. The problem: The game relied on Microsoft's new WinG graphics engine, and video card drivers had to be hand-tuned to work with it, says Alex St. John. He's currently CEO of game publisher WildTangent, but in the early 1990s he was Microsoft's first "game evangelist."

In late 1994, Compaq released a Presario whose video drivers hadn't been tested with WinG. When parents loaded the Lion King disc into their new Presarios on Christmas morning, many children got their first glimpse of the Blue Screen of Death. But this sad story has a happy ending. The WinG debacle led Microsoft to develop a more stable and powerful graphics engine called DirectX. And the team behind DirectX went on to build the Xbox--restoring holiday joy for a new generation of kids.

7. Microsoft Bob (1995)

No list of the worst of the worst would be complete without Windows' idiot cousin, Bob. Designed as a "social" interface for Windows 3.1, Bob featured a living room filled with clickable objects, and a series of cartoon "helpers" like Chaos the Cat and Scuzz the Rat that walked you through a small suite of applications. Fortunately, Bob was soon buried in the avalanche of hype surrounding Windows 95, though some of the cartoons lived on to annoy users of Microsoft Office and Windows XP (Clippy the animated paper clip, anyone?).

Mostly, Bob raised more questions than it answered. Like, had anyone at Microsoft actually used Bob? Did they think anyone else would? And did they deliberately make Bob's smiley face logo look like Bill Gates, or was that just an accident?

8. Microsoft Internet Explorer 6 (2001)


Full of features, easy to use, and a virtual engraved invitation to hackers and other digital delinquents, Internet Explorer 6.x might be the least secure software on the planet. How insecure? In June 2004, the U.S. Computer Emergency Readiness Team (CERT) took the unusual step of urging PC users to use a browser--any browser--other than IE. Their reason: IE users who visited the wrong Web site could end up infected with the Scob or Download.Ject keylogger, which could be used to steal their passwords and other personal information. Microsoft patched that hole, and the next one, and the one after that, and so on, ad infinitum.

To be fair, its ubiquity paints a big red target on it--less popular apps don't draw nearly as much fire from hackers and the like. But here's hoping that Internet Explorer 7 springs fewer leaks than its predecessor.

9. Pressplay and MusicNet 2002


Digital music is such a great idea that even record companies finally, begrudgingly accepted it after years of implacable opposition. In 2002, two online services backed by music industry giants proposed giving consumers a legitimate alternative to illegal file sharing. But the services' stunningly brain-dead features showed that the record companies still didn't get it.

PressPlay charged $15 per month for the right to listen to 500 low-quality audio streams, download 50 audio tracks, and burn 10 tracks to CD. It didn't sound like an awful deal, until you found out that not every song could be downloaded, and that you couldn't burn more than two tracks from the same artist. MusicNet cost $10 per month for 100 streamed songs and 100 downloads, but each downloaded audio file expired after only 30 days, and every time you renewed the song it counted against your allotment.

Neither service's paltry music selections could compete against the virtual feast available through illicit means. Several billion illegal downloads later, an outside company--Apple, with its iTunes Music Service--showed the record companies the right way to market digital music.

10. Ashton-Tate dBASE IV (1988)

In the early days of the PC, dBASE was synonymous with database. By the late 1980s, Ashton-Tate's flagship product owned nearly 70 percent of the PC database market. But dBASE IV changed all that. Impossibly slow and filled with more bugs than a rain forest, the $795 program was an unmitigated disaster.

Within a year of its release, Ashton-Tate's market share had plummeted to the low 40s. A patched-up version, dBASE IV 1.1, appeared two years later, but by then it was too late. In July 1991 the company merged with Borland, which eventually discontinued dBASE in favor of its own database products and sold the rights in 1999 to a new company, dataBased Intelligence, Inc.

Numbers 11 to 15

11. Priceline Groceries and Gas (2000)

The name-your-price model worked for airline tickets, rental cars, and hotels--why not groceries and gas? Unfortunately, even Priceline spokescaptain William Shatner couldn't keep these services in orbit. Grocery shoppers could find real discounts bidding for products online, but only if they weren't picky about brands and were willing to follow Byzantine rules on what they could buy and how they paid for them.

Fuel customers had to pay for petrol online, wait for a Priceline gas card to arrive in the mail, and then find a local station that would honor it--a lot of hassle to save a few pennies per gallon. In less than a year, WebHouse Club, the Priceline affiliate that ran both programs, ran out of gas--and cash--and was forced to shut down.

12. PointCast Network (1996)


Back in the mid-90s, so-called "push" technology was all the rage. In place of surfing the Web for news and information, push apps like the PointCast Network would deliver customized information directly to your desktop--along with a healthy serving of ads. But push quickly turned into a drag, as PointCast's endless appetite for bandwidth overwhelmed dial-up connections and clogged corporate networks.

In addition, PointCast's proprietary screensaver/browser had a nasty habit of commandeering your computer and not giving it back. Companies began to ban the application from offices and cubicles, and push got shoved out the door. Ironically, the idea of push has made a comeback of sorts via low-bandwidth RSS feeds. But too late for PointCast, which sent out its last broadcast in early 2000.

13. IBM PCjr. (1984)

Talk about your bastard offspring. IBM's attempt to build an inexpensive computer for homes and schools was an orphan almost from the start. The infamous "Chiclet" keyboard on the PCjr.was virtually unusable for typing, and the computer couldn't run much of the software written for its hugely successful parent, the IBM PC.

A price tag nearly twice that of competing home systems from Commodore and Atari didn't improve the situation. Two years after Junior's splashy debut, IBM sent him to his room and never let him out again.

(Photo courtesy of the Oldskool Shrine to the IBM PCjr and Tandy 1000.)

14. Gateway 2000 10th Anniversary PC (1995)

After a decade as one of the computer industry's major PC builders, the folks at Gateway 2000 wanted to celebrate--not just by popping a few corks, but by offering a specially configured system to show some customer appreciation.

But instead of Cristal champagne, buyers got Boone's Farm--the so-called 6X CD-ROM spun at 4X or slower (a big performance hit in 1995), the video card was a crippled version of what people thought they were getting, and the surround-sound speakers weren't actually surround-capable. Perhaps Gateway was sticking to the traditional gift for a tenth anniversary: It's tin, not gold.

15. Iomega Zip Drive (1998)


Click-click-click. That was the sound of data dying on thousands of Iomega Zip drives. Though Iomega sold tens of millions of Zip and Jaz drives that worked flawlessly, thousands of the drives died mysteriously, issuing a clicking noise as the drive head became misaligned and clipped the edge of the removable media, rendering any data on that disc permanently inaccessible.

Iomega largely ignored the problem until angry customers filed a class action suit in 1998, which the company settled three years later by offering rebates on future products. And the Zip disk, once the floppy's heir apparent, has largely been eclipsed by thumb drives and cheaper, faster, more capacious rewritable CDs and DVDs.

Numbers 16 to 20

16. Comet Systems Comet Cursor (1997)


ThankComet Cursor for introducing spyware to an ungrateful nation. This simple program had one purpose: to change your mouse cursor into Bart Simpson, Dilbert, or one of thousands of other cutesy icons while you were visiting certain Web sites. But Comet had other habits that were not so cute.

For example, it assigned your computer a unique ID and phoned home whenever you visited a Comet-friendly Web site. When you visited certain sites, it could install itself into Internet Explorer without your knowledge or explicit consent. And it was bundled with RealPlayer 7 (yet another reason to loathe RealPlayer). Some versions would hijack IE's search assistant or cause the browser to crash.

Though Comet's founders insisted that the program was not spyware, thousands of users disagreed. Comet Systems was bought by pay-per-click ad company FindWhat in 2004; earlier this year, Comet's cursor software scurried down a mouse hole, never to be seen again.

Editor's note: After publication of this article, we heard from a founder of Comet Systems who took issue with our characterization of Comet Cursor's behavior. In response we have amended the description of how Comet Cursor got installed on PCs. See PC World's Techlog for more information.

17. Apple Macintosh Portable (1989)

Some buildings are portable, if you have access to a Freightliner. Stonehenge is a portable sun dial, if you have enough people on hand to get things rolling. And in 1989, Apple offered a "portable" Macintosh--a 4-inch-thick, 16-poundbeast that severely strained the definition of "laptop"--and the aching backs of its porters.

Huge lead-acid batteries contributed to its weight and bulk; the batteries were especially important because Portable wouldn't run on AC power. Some computers are affordable, too; the Portable met that description only if you had $6500 of extra cash on hand.

18. IBM Deskstar 75GXP (2000)


Fast, big, and highly unreliable, this 75GB hard drive was quickly dubbed the "Deathstar" for its habit of suddenly failing and taking all of your data with it.

About a year after IBM released the Deskstar, users filed a class action suit, alleging that IBM had misled customers about its reliability. IBM denied all liability, but last June it agreed to pay $100 to Deskstar owners whose drives and data had departed their desks and gone on to a celestial reward. Well before that, IBM had washed its hands of the Deathstar, selling its hard drive division to Hitachi in 2002.

19. OQO Model 1 (2004)

The 14-ounce OQO Model 1 billed itself as the "world's smallest Windows XP computer"--and that was a big part of its problem. You needed a magnifying glass to read icons or text on its 5-by-3-inch screen, and the hide-away keypad was too tiny to accommodate even two adult fingers.

The Model 1 also ran hot to the touch, and at $1900+ it could easily burn a hole in your wallet. Good things often come in small packages, but not this time.

20. DigitalConvergence CueCat (2000)

Appearing at the tail end of the dot com craze, the CueCat was supposed to make it easier for magazine and newspaper readers to find advertisers' Web sites (because apparently it was too challenging to type www.pepsi.com into your browser).

The company behind the device, DigitalConvergence, mailed hundreds of thousands of these cat-shaped bar-code scanners to subscribers of magazines and newspapers. Readers were supposed to connect the device to a computer, install some software, scan the barcodes inside the ads, and be whiskered away to advertisers' websites. Another "benefit": The company used the device to gather personally identifiable information about its users.

The CueCat's maker was permanently declawed in 2001, but not before it may have accidentally exposed its user database to hackers.

Numbers 21 to 25

21. Eyetop Wearable DVD Player (2004)

Some things just aren't meant to be done while walking or driving, and one of them is watching DVDs. Unfortunately, that message was lost on Eyetop.net, makers of the Eyetop Wearable DVD Player.

This system consisted of a standard portable DVD player attached to a pair of heavy-duty shades that had a tiny 320-by-240-pixel LCD embedded in the right eyepiece. You were supposed to carry the DVD player and battery pack in an over-the shoulder sling, put on the eyeglasses, and then... squint. Or maybe wear a patch on your left eye as you walked and watched at the same time.

Up close, the LCD was supposed to simulate a 14-inch screen. Unfortunately, the only thing the Eyetop stimulated was motion sickness.

22. Apple Pippin @World (1996)


Before Xbox, before PlayStation, before DreamCast, there wasApple's Pippin. Wha-huh? That's right--Apple had an Internet-capable game console that connected to your TV. But it ran on a weak PowerPC processor and came with a puny 14.4-kbps modem, so it was stupendously slow offline and online.

Then, too, it was based on the Mac OS, so almost no games were available for it. And it cost nearly $600--nearly twice as much as other, far more powerful game consoles. Underpowered, overpriced, and underutilized--that pretty much describes everything that came out of Apple in the mid-90s.

(Photo courtesy of The Mac Geek.com.)

23. Free PCs (1999)

In the late 90s, companies competed to dangle free PCs in front of you: All you had to do was sign up, and a PC would eventually show up at your door. But one way or another. there was always a catch: You had to sign up for a long-term ISP agreement, or tolerate an endless procession of Web ads, or surrender reams of personal information. Free-PC.commay have been the creepiest of them all. First you filled out an extensive questionnaire on your income, interests, racial and marital status, and more. Then you had to spend at least 10 hours a week on the PC and at least 1 hour surfing the Web using Free-PC's ISP.

In return you got a low-end Compaq Presario with roughly a third of the screen covered in ads. And while you watched the PC (and the ads), Free-PC watched you--recording where you surfed, what software you used, and who knows what else.

We can't say whether this would have led to some Big Brotherish nightmare, because within a year Free-PC.com merged with eMachines. By then, other vendors had similarly concluded that "free" computers just didn't pay.

24. DigiScents iSmell (2001)

Few products literally stink, but this one did--or at least it would have, had it progressed beyond the prototype stage.

In 2001, DigiScents unveiled the iSmell, a shark-fin-shaped gizmo that plugged into your PC's USB port and wafted appropriate scents as you surfed smell-enabled Web sites--say, perfume as you were browsing Chanel.com, or cheese doodles at Frito-Lay.com. But skeptical users turned up their noses at the idea, making the iSmell the ultimate in vaporware.

25. Sharp RD3D Notebook (2004)


As the first "autostereo" 3D notebook, Sharp's RD3D was supposed to display 3D images without requiring the use of funny glasses. But "auto-headache" was more like it, as the RD3D was painful to look at.

When you pressed the button to enable 3D mode, the notebook's performance slowed, and the 3D effect was noticeable only within a very narrow angle--and if you moved your head, it disappeared. Maybe the funny glasses weren't so bad after all.


The 50 Greatest Gadgets of the Past 50 Years

Here's PC World's official (and entirely idiosyncratic) list of the top tech gadgets of the last half century.


We're living in the golden age of the gadget. Don't believe it? Check your pockets. Odds are you're carrying a portable music player, an electronic organizer, a keychain-size storage device, a digital camera, or a cell phone that combines some or all of these functions. And you'd probably be hard-pressed to live without them.

At PC World, we'd be lost without these things. We don't merely test and write about digital gear, we live and breathe the stuff. In honor of this raging gizmo infatuation, we polled our editors and asked them to name the top 50 gadgets of the last 50 years. The rules? The devices had to be relatively small (no cars or big-screen TVs, for example), and we considered only those items whose digital descendants are covered in PC World(cameras, yes; blenders, no). We rated each gadget on its usefulness, design, degree of innovation, and influence on subsequent gadgets, as well as the ineffable quality we called the "cool factor." Then we tallied the results.

After a lot of Web surfing, spreadsheet wrangling, and some near fistfights, we emerged with the following list. Some items in our Top 50 are innovative devices that appeared briefly and then were quickly consigned to museums and future appearances on eBay, but whose influence spread widely. Others are products we use every day--or wish we could.

So join us as we visit with the ghosts of gadgets past and present.




1. Sony Walkman TPS-L2 (1979)

Portable music players are so cheap and ubiquitous today that it's hard to remember when they were luxury items, widely coveted and often stolen. But when the blue and silver Walkman debuted in 1979, no one had ever seen anything quite like it. The $200 player virtually invented the concept of "personal electronics."

The first Walkman (also branded as the Stowaway, the Soundabout, and the Freestyle before the current name stuck) featured a cassette player and the world's first lightweight headphones. Apparently fearful that consumers would consider the Walkman too antisocial, Sony built the first units with two headphone jacks so you could share music with a friend. The company later dropped this feature. Now, more than 25 years and some 330 million units later, nobody wonders why you're walking down the street with headphones on. Learn more in Sony's history of the Walkman. PCW photo by Rick Rizner; Walkman courtesy of Melissa Perenson.

2. Apple iPod (2001)


If the Walkman is the aging king of portable media players, Apple's iPod is prince regent. It rules the realm of digital music like no other device: According to the NPD Group, more than eight out of ten portable players sold at retail by mid-2005 were iPods. Yet when the $399 iPod first appeared in October 2001, it was nothing special. It featured a 5GB hard drive and a mechanical scroll wheel, but worked only with Macs. A second model released the following July offered a 20GB hard drive, a pressure-sensitive touch wheel, and a Windows-compatible version. But the third-generation player, which appeared in April 2003, proved the charm: A 40GB drive, built-in compatibility with Windows and Mac, support for USB connections, and a host of other small improvements made it wildly popular, despite its relatively high price and poor battery life. Now the fifth-generation iPod threatens to do the same thing for a new breed of portable video players. The iPod is dead; long live the iPod. Read more inDennis Lloyd's Brief History of the iPod. PCW photo by Rick Rizner; iPod courtesy of Michael Kubecka.

3. (Tie) ReplayTV RTV2001 and TiVo HDR110 (1999)


The appearance of the first ReplayTV and TiVo models--the pioneering Gemini of digital video recording--in the number three spot on our list may be a measure of how much we all hate TV commercials. The concept is simple: Digitize the TV signal and stream it to an internal hard drive, so the user can pause, rewind, fast-forward, or record programs at will. For the first time, users flummoxed by their VCRs (#29) could record an entire season of shows with a few clicks of the remote. And yes, it may be cheating to count these two products as one, but they appeared at virtually the same time, and each brought different yet important strengths to the DVR table. TiVo undoubtedly won the brand-recognition competition: When Janet Jackson suffered her infamous "wardrobe malfunction" at the 2004 Super Bowl, thousands of viewers "TiVo'd it"--over and over and over. ReplayTV, on the other hand, was more aggressive with commercial-skipping and networking features. In any event, the success of these products may be their undoing, as digital video recorders become a standard feature of cable and satellite set-top boxes. Eric W. Lund has more than you'd probably want to know about earlier models of both. PCW photo by Rick Rizner.

4. PalmPilot 1000 (1996)


The PalmPilot 1000 was everything the Apple Newton MessagePad (#28) wanted to be: a "personal data assistant" small enough to fit in your shirt pocket, with enough RAM (128KB) to hold a then-impressive 500 names and addresses. The handwriting recognition actually worked (once you mastered the arcane Graffiti software), and best of all, you could sync your data with a PC or Mac desktop application. The brilliance of the Palm concept was its recognition that people wanted a supplement to their computers, not a substitute. Subsequent models grew smaller and more powerful, but were basically refinements to the original PalmPilot's elegant simplicity. PCW photo by Rick Rizner.

5. Sony CDP-101 (1982)


The first commercial compact disc player signaled a technological sea change that ultimately caused millions of music lovers to ditch their turntables. The boxy CDP-101 wasn't especially sleek, and at $900 it was priced for audiophiles, but it ushered in the age of digital sound--no more hisses, scratches, pops, or skips. Now, with SuperAudio CD and DVD-Audio offering vastly superior sound, and MP3 downloads dominating music sales, CD players may eventually join turntables and 8-track machines (#46)as relics of our audio past. But they will sure have sounded good while they lasted. For more, read a contemporary review of the CDP-101. Photo courtesy ofPavek Museum of Broadcasting.

6. Motorola StarTAC (1996)


The StarTAC was the first mobile phone to establish that design matters as much as functionality, leading to today's profusion of stylish cell phones--most notably the Motorola Razr (#12). No phone of its era was more portable than the StarTAC: You could clip the 3.1-ounce unit to your belt and go anywhere, which made carrying a cell phone a lot more appealing. TheStarTAC let you plug in a second battery to extend your talk time, and was the first phone to sport the vibrate option used inMotorola pagers (#13). Another plus: As the first clamshell-style phone, it looked a little like the communicators from Star Trek. Beam us up, Scotty.Photo courtesy of theIntegrated Electronics Engineering Center and Prismark Partners.

7. Atari Video Computer System (1977)


Later known as the Atari 2600, the VCS brought video games out of the arcade and into America's living rooms. It was a snap to set up: Just plug the clunky-looking box into your TV set and grab the joystick. The Atari 2600 was the first successful console to use game cartridges, which allowed consumers to play multiple games on the same system and created a huge market for crude-looking but addictive titles such as Space Invaders and Pac Man. The Atari's games may not have looked much like Grand Theft Auto, but its influence can be felt in today's Xboxes, PlayStations, and GameCubes. AtariAge has more details. Pong, anyone? PCW photo by Rick Rizner; Atari VCS courtesy of Mike Mika.


8. Polaroid SX-70 Land Camera (1972)

The SX-70 was a thing of beauty. Just point, shoot, and watch the image develop before your eyes. When you're done, fold up the 7-by-4-inch unit and stick it in your bag. It was the first Polaroid to automatically eject the snapshot and produce images, without making you wait 60 seconds and peel off the outer wrapper of the film. The SX-70 combined simplicity with immediacy, making it the direct forebear of today's low-end digital cameras. More than 30 years later, its design still turns heads, and some fansstill use it. PCW photo by Rick Rizner; camera courtesy of Adolph Gasser Photography, San Francisco.

9. M-Systems DiskOnKey (2000)


For 20 years people had been predicting the death of the floppy, but it took a gadget the size of your thumb to actually sound the death knell. With 8MB to 32MB of flash memory at its introduction in November 2000, theDiskOnKey was easier to use than a diskette, and was the first device of its type that didn't need drivers for your PC. You just plugged it into a USB port, copied files to it, and popped it back into your pocket. Suddenly, moving big files from one computer to another was no longer a hassle. PCW photo by Rick Rizner.

10. Regency TR-1 (1954)


The Regency took radio out of the parlor and put it in your pocket. Jointly produced by Texas Instruments and TV accessory manufacturer IDEA, the TR-1 was the first consumer device to employ transistors. The $50 item didn't sell well--Sony did much better with a similar product a couple of years later--but it inspired a host of imitators, which in turn helped popularize a then-obscure genre of music known as rock and roll. If not for transistor radio, nobody would have been dancin' in the streets. For more information, see the mini-history of the transistor radio. PCW photo by Rick Rizner.

11. Sony PlayStation 2 (2000)


Sure, the Nintendo 64 and Sega Dreamcast were fun machines, but Sony's PlayStation 2 bought gaming to whole new level. Thanks to its 128-bit "Emotion Engine" CPU and Graphics Synthesizer, the PS2 introduced a dramatically new form of realism, setting the standard for other systems such as Microsoft's Xbox and Nintendo's GameCube. (SeePC World's original review.) The PS2 also had things you wouldn't expect from a game console, such as the ability to play DVD movies. Despite a $300 price tag (twice that of competing systems), it quickly became the console of choice, and not just for gamers: In 2003 the US National Center for Supercomputing Applications used 70 PS2s to build a supercomputer capable of half a trillion operations per second. That's one hot gaming system. Photo courtesy of Sony Electronics.

12. Motorola Razr V3 (2004)


When PC World first wrote about the $500 Razr V3, we called it flat-out fabulous. The impressively slim and ultrasexy clamshell-style V3 sported a brushed aluminum casing, a color screen on the outside, and a strikingly bright 2.2-inch color LCD on the inside. The Razr V3 also included a 640-by-480-resolution camera with a 4X digital zoom, had MPEG-4 video playback capability, and was Bluetooth-enabled. It was so cool, you could almost see people drooling with desire when one came into the office. A great marriage of functionality and design.Photo courtesy of Motorola.

13. Motorola PageWriter (1996)

Before anyone could sign on to AOL Instant Messenger on a T-Mobile Sidekick, before the first SMS message was ever sent from a cell phone, and before a BlackBerry was even a twinkle in anyone's eye, Motorola gave early adopters a taste of the future: the ability to send, as well as receive, text messages on a wireless device. The PageWriter--which looked like a thicker version of Motorola's then-current one-way text pagers--sported a flip-top design that, when opened, revealed a QWERTY keypad as well as a four-line backlit monochrome LCD screen. Far ahead of its time, it was eventually superceded by less costly mobile messaging options.Photo courtesy of Motorola.

14. BlackBerry 850 Wireless Handheld (1998)

Canadian firm Research in Motion didn't invent e-mail, wireless data networks, the handheld, or the QWERTY keyboard. But with the little BlackBerry, along with server software that made e-mail appear on it without any effort from the recipient, RIM put it all together in a way that even nontechie executives could appreciate--and thereby opened the eyes of corporate America to the potential of wireless communications. So addictive that some call them CrackBerries, RIM's ubiquitous e-mail communicators--especially their high-res displays and small yet serviceable thumb keyboards--have forever changed the design aesthetic for personal digital assistants, while their approach to e-mail has become the standard by which all connected handhelds are measured. To learn more about BlackBerry on the Web, visit the International BlackBerry User Group. Photo courtesy of Research In Motion.

15. Phonemate Model 400 (1971)

In 1971, PhoneMate introduced one of the first commercially viable answering machines, the Model 400. The $300 unit had a wooden case, weighed more than 8 pounds, and was larger than a major-city phone book, according to Steve Knuth, a retired company executive. You could record about 20 short messages on an internal reel-to-reel tape. Users also could listen to messages in private, via an earphone akin to those supplied with transistor radios. Since people hated to talk into machines in the 1970s, Phonemate used to joke that only those who stood to make money from the phone call would buy the Model 400, mostly businesses. For more information, see the history of answering machines. (The Phonemate 400 is shown in the photo; the gadget that allowed remote message access came later.) Photo by Brad Bargman.

16. Texas Instruments Speak & Spell (1978)

A whole generation of kids learned to spell on this cheery orange device with alphabet keys and a hardy handle. Speak & Spell contained a single-chip speech synthesizer--novel for the time--and a robotic voice that encouraged children to spell more than 200 common words. The $50 Speak & Spell effectively cut the cord on that era's pull-string and tape-recorder speaking toys. The game of Hangman was a boon for kids during long car trips--and the bane of at least some parents forced to listen to it. It's more lovingly described on this dedicated page. Photo courtesy of Texas Instruments.



17. Texas Instruments SR-10 (1973)


Math classes were never the same after the introduction of TI's handheld calculators in the early 1970s. The $150 SR-10 debuted in 1973 and was the first affordable handheld to calculate reciprocals, square roots, and other slide-rule functions. The $170 SR-50 followed in 1974, adding trigonometric functions and a very cool 14-character LED display. The devices became so ubiquitous that math whizzes at the time were identified by the simple sobriquet "TIs."This TI site can tell you more about Texas Instruments calculators.Photo courtesy of theVintage Calculators Web Museum.

18. Diamond Multimedia Rio PMP300 (1998)

The Nano it ain't, but Diamond's Multimedia Rio PMP 300 started the revolution that produced portable music players such as Apple's iPod (#2). This first portable MP3 player ran on a single AA battery and packed a whopping 32MB of storage--enough for about a half hour of music encoded in the MP3 compression format. Read PC World'soriginal review. Photo courtesy of The Adrenaline Vault.



19. Sony Handycam DCR-VX1000 (1995)

Thank Sony for introducing digital video editing to the desktop. Before it released the Handycam DCR-VX1000, if you wanted to edit video on a PC you had to invest thousands of dollars in an expansion card to digitize analog footage. The DCR-VX1000 was the first camcorder to capture in the mini-DV format, and the first with a FireWire port for transferring digital video to a PC. The DCR-VX1000 cost nearly $4000, but it offered dramatically better video quality, and less-expensive models soon followed. For more, see Sony's history of the Handycam. Photo courtesy of Sony Electronics.

20. Handspring Treo 600 (2003)

The quest for the perfect palmtop/phone hybrid hit a new milestone with the Treo 600, released by upstart Palm competitor Handspring (the company founded by Palm founders Jeff Hawkins and Donna Dubinsky) before that company was itself swallowed by Palm. Slim enough to fit in a pocket, yet wide enough to hold a BlackBerry-esque QWERTY keyboard, the Treo quickly became the It gadget of 2003-2004, eclipsed only by its own successor, the Treo 650. Several fan sites exist, including Treonauts andTreoCentral. And be sure to see PC World's original review. Photo courtesy of Palm.

21. Zenith Space Command (1956)

The first widely used TV remote control had four buttons (power, volume, channel up, channel down) but no batteries; press a button, and a tiny hammer inside the remote would strike an aluminum rod, transmitting an ultrahigh-frequency tone to control the set. The Space Command ruled the living room for more than 25 years before being replaced by remotes using infrared technology. And thus a nation of couch potatoes was born. For more information, see Zenith's remote control history page. Photo courtesy of Zenith.



22. Hamilton Pulsar (1972)

A wristwatch with no springs, gears, or hands? In 1970, when venerable U.S. timepiece maker Hamilton announced the Pulsar, the first solid-state watch, the concept was so revolutionary that nobody seemed to care that its LED screen actually displayed the time only when you pressed a button. The first Pulsars were $2100, solid-gold jobs, but a steel model was eventually available for a thriftier $275; everyone from Gerald Ford to Roger Moore was a fan. Check outthis dedicated site for more information on Hamilton's breakthrough and its gaggle of imitators. Photo courtesy of Hamilton Watches International.

23. Kodak Instamatic 100 (1963)

The marvel of this $15.95 camera was its easy loading system. Kodak wanted to eliminate amateur errors and make photography foolproof. To do this, the company put the film for this camera--and its successors--into a plastic cartridge. The user could pop the cartridge in and out, and not worry about exposing the film to light or misaligning it so that it wouldn't advance. To illuminate the subject, you placed a flashbulb in a little compartment on the camera's top that popped open. The camera was hugely popular: It is estimated that tens of millions of Instamatic-type cameras were sold. Photo courtesy of The George Eastman House.

24. MITS Altair 8800 (1975)

It sported blinking lights and toggle switches, and you assembled it yourself from a $397 kit sold by an Albuquerque mail-order company that had formerly been in the model rocket business. The Altair was, in other words, a gadget, but it was also the first popular home computer. Not very useful at first, it soon inspired an entire industry of upgrades, peripherals, and software--and prompted computer geeks Bill Gates and Paul Allen to form a company to sell a version of the BASIC programming language. (They called their startup Micro-soft, later ditching the hyphen.) Also present at the creation: MITS documentation manager David Bunnell, who went on to found a bevy of successful computer magazines, includingPC World. The Computer Science Club at the University of California at Davis has more information, including a photo of the MITS.

25. Radio Shack TRS-80 Model 100 (1983)


In the early 1980s, when people talked about "portable computers" they meant luggable monstrosities like the 24-pound Osborne I. Then Radio Shack introduced the Model 100, the first popular notebook. Starting at $799, this 4.25-pound featherweight boasted built-in word processing and other apps, and its internal modem let road warriors get online at a zippy 300 bits per second. More than 20 years later, the full-travel keyboard on the TRS-80 is still pretty impressive. Like all other TRS-80s, the Model 100 is lovingly documented at Ira Goldklang's TRS-80 Revived, and at this fan site.Photo by Ira Goldklang.

26. Nintendo Game Boy (1989)


In the old days, kids couldn't wait till they were old enough to get their first two-wheeler. Now they yearn for their first Game Boy. The original handheld, as shown at CyberiaPC.com, featured a black-and-green LCD and a slot for matchbook-size game cartridges. Later versions became smaller and more powerful but maintained backward compatibility with the original, so you could take your favorite games with you as you grew. The Game Boy's lock on the handheld game market remained virtually unchallenged--at least until the Sony PlayStation Portable arrived this year. Photo courtesy of Nintendo.

27. Commodore 64 (1982)

The best selling computer of all time still appears to be theCommodore 64: Estimates of this PC's sales range from 15 million to 22 million units. The first C64 cost $595 and came with 64KB of RAM, a 6510 processor, 20KB of ROM with Microsoft BASIC, 16-color graphics, and a 40-column screen. (How times have changed!) It also was the first PC with an integrated sound synthesizer chip, according to Ian Matthews ofCommodore.ca. Photo courtesy of the Computer History Museum.

28. Apple Newton MessagePad (1994)

The Newton PDA had the dubious distinction of being lampooned inDoonesbury, thanks to its less-than-spectacular handwriting recognition. At nearly 1 pound and costing $700, it was too big and pricey for most users, but it paved the way for smaller, simpler devices like the PalmPilot and the iPod. At the time, there was no cooler gadget to be found. For more, see this description and photo of the Newton.

29. Sony Betamax (1975)


Few gadgets have had a bigger impact than the first stand-alone video cassette recorder. Shortly after the Betamax appeared, Sony was sued by the movie studios; in 1984 the U.S. Supreme Court decided in Sony's favor, finding that beneficial uses of the new technology (time-shifting TV programs) outweighed potential harms (video piracy). (The version pictured here is the SL-6300 from 1975, in a high-end wooden case.) The Betamax changed our lives and helped spawn the $20 billion video rental industry, but it couldn't compete with JVC's cheaper VHS devices and eventually disappeared. Those who love and honor all things Beta, however, have a place to gather.Photo courtesy of Sony Electronics.

30. Sanyo SCP-5300 (2002)


Sanyo was the first to bring a camera phone stateside, although it wasn't the first to introduce such a device to the world--that credit goes to Sharp, which released the J-SH04 in Japan in 2000. Sanyo'sSCP-5300 took 640-by-480-resolution snapshots, and according to PC World's first look, the clamshell phone was easy to use. But the quality of the photos was mediocre, and the only ways to get images off the phone were to send it to another person's cell phone or e-mail address or to upload them to Sprint PCS's Web site (the handset was available exclusively to Sprint customers). But, hey, it's almost impossible to find a cell phone without a camera these days. That's saying something. Photo by Marc Simon.

31. iRobot Roomba Intelligent Floorvac (2002)


A robot that does housework? Sign me up! With more than 2 million users, the Roomba is considered by many to be the first commercially successful domestic robot. The 14-inch-wide vacuum cleaner may look like an oversize hockey puck, but its brilliant design lets it avoid obstacles while sucking up every speck of dirt--including those dust bunnies cowering under the couch. Photo courtesy of iRobot.

32. Microsoft Intellimouse Explorer (1999)

The first mainstream optical mouse earned its place on our list by eliminating one of computer technology's most pervasive annoyances: the accumulation of gunk inside a mechanical mouse. Optical mice actually existed long before Microsoft's groundbreaking product, but they were expensive and required special pads. The Intellimouse Explorer (and its simultaneously introduced siblings, the Intellimouse Optical and the Wheel Mouse Optical) brought gunk-free pointing devices to the great unwashed masses and their great unwashed desks (and laps, and armchairs, and many other places you'd never dream of using a mechanical mouse). Readour original review. Photo courtesy of Microsoft.

33. Franklin Rolodex Electronics REX PC Companion (1997)

The REX redefined the notion of portable. This credit-card-size device was powered by two watch batteries, measured just a quarter of an inch thick, and was designed to fit into a notebook's PC Card slot. Its design was simple--just a black-and-white, 160-by-98-resolution screen, and five navigational buttons to access such functions as calendar, contacts, and even memos. Although you couldn't enter data into the first version (about $179 with cradle), the REX proved a convenient portable companion. It was PC World's World Class Gadgetfor 1998. Photo by Kevin Candland.

34. Lego Mindstorms Robotics Invention System 1.0 (1998)

A do-it-yourself robotics system for the masses, Lego Mindstorms made building machines more fun than should be allowed. An interactive community helped promote different designs and creativity, so you were never at a loss as to what to do with all of those Lego pieces and parts. And one of the early expansion kits included a robotic R2-D2. (Sure, it was just a wireframe, not a solid replica, but it could still carry your Coca-Cola can.) Photo courtesy of the Lego Group.




35. Motorola DynaTAC 8000X (1983)


This early "portable" phone measured more than a foot long, weighed close to 2 pounds, and cost a whopping $3995. But with Motorola's DynaTAC 8000X--aka The Brick--you could for the first time walk and talk without that dratted cord. Generally considered the first mobile phone, theDynaTAC 8000X had enough juice for an hour of talk time and enough memory to hold 30 numbers. And the device's Formica-style enclosure was the envy of anything that Ma Bell had to offer. Photo courtesy of Motorola.



36. Iomega Zip Drive (1995)


This little blue external storage drive, roughly the size of a paperback book, was an instant sensation, giving average computer users their first taste of easy backup and relatively rugged 100MB storage media. The only storage technology ever mentioned by name on HBO's Sex and the City, the Zip Drive was available for both Macs and PCs; the Mac version connected to the SCSI port and the PC version hooked up via the parallel port. You could see the disk through a clear window built into the top of the drive, and it was always a pleasure to see the yellow LED light, which meant everything was working well. However, if the drive clicked too much (a phenomenon also known as the Click of Death), you were in trouble. You still have one somewhere, don't you? Photo courtesy of Iomega.

37. Magnavox Magnavision Model 8000 DiscoVision Videodisc Player (1978)

Before the DVD, or even the CD-ROM, there was the laserdisc--the first commercial optical video disc. Philips's Magnavox Magnavision Model 8000 DiscoVision Videodisc Player was the first consumer player for MCA's pioneering DiscoVision-format laserdiscs. Never mind that the Model 8000 cost $749, and that its failure rate was astronomical. The optical media age had arrived. Read about the history of DiscoVision at the Blam Entertainment Group's DiscoVision site.

38. Milton Bradley Simon (1978)

The Simon toy (not the BellSouth/IBMSimon Personal Communicator, #41) began flashing its lights in 1978, at the height of Saturday Night Fever disco-mania. Appropriately, Milton Bradley premiered its memory game at one of the most famous discotheques of all time, Studio 54 in New York. Trying to remember Simon's sequences of lights (and blips) was a lot of fun--and frustrating. The game has far outlasted the disco era: An updated version of Simon is still sold today. Happily, the polyester leisure suit remains an endangered species.

39. Play, Inc. Snappy Video Snapshot (1996)

Before PCs came with composite video inputs, before TV-tuner cards became de rigueur, before USB-connected video input devices became ubiquitous, there was the Snappy Video Snapshot. Attached to your PC's parallel port (and sticking out several inches), it supplied standard video inputs, thereby allowing you to capture still digital images from an analog video source. Snappy lovers may read more at this dedicated page.

40. Connectix QuickCam (1994)

How techie were you in the mid-1990s? Found at your desk--typically astride a huge 17-inch CRT monitor--this fist-size grey globe signified connectedness. You were part of the QuickCam generation, embracing Internet video in its infancy, sending short, choppy, and highly pixelated greyscale moving images over (most likely) the office or college LAN. The QuickCam's image quality left much to be desired, but its low price and unique design--a spheroid "eye" set in a pyramid-shaped base (which, despite appearances, worked surprisingly well as a tripod substitute)--made it a popular starter Webcam for video-crazy, pioneer digerati. Much more advanced QuickCams are still available from the line's current owner, Logitech. For more, read what one userhad to say about it. Photo courtesy of Rodger Carter,DigiCamHistory.com.

41. BellSouth/IBM Simon Personal Communicator (1993)

Not to be confused with the Milton Bradley game Simon (#38), the Personal Communicator was the first mobile phone to include a built-in PDA. Jointly marketed by IBM and BellSouth, the $900 Simon was a combination phone, pager, calculator, address book, calendar, fax machine, and wireless e-mail device--all wrapped up in a 20-ounce package that looked and felt like a brick.

42. Motorola Handie Talkie HT-220 Slimline (1969)

The first portable two-way radios introduced during World War II weighed up to 35 pounds apiece, but the HT-220 weighed just 22 ounces--in part because it was the first portable radio to use integrated circuits instead of discrete transistors. Back then it was a favorite of the Secret Service; today it enjoys a small but fiercely dedicated following of radio geeks.Photo courtesy of Motorola.




43. Polaroid Swinger (1965)


In the mid-1960s, no gift for teens and preteens was cooler than the $20 Polaroid Swinger instant camera. (Okay, it actually cost "nineteen dollars and ninety-five," as immortalized in one of thecatchiest ad jingles of the decade.) The Swinger's big innovation was its pinchable photometer button: When the shot's light was just right, the word "YES" lit up in the viewfinder. Of course, the newbie photographers for whom the camera was intended were likely to focus more on the "YES" than on the actual composition of the shot. Photo courtesy of Polaroid.

44. Sony Aibo ERS-110 (1999)


Sony's $1500 robotic pet, the ERS-110, was cuter than your average mutt and a whole lot smarter. Advanced artificial intelligence allowed it to learn from its environment, as well as sit, stand, roll over, and act puppyish. Later "breeds" recognized your voice commands and featured a built-in Webcam, so you could hire Aibo to babysit the kids. Photo courtesy of Sony Electronics.




45. Sony Mavica MVC-FD5 (1997)

Yes, it wasn't the first digital camera, but it was the first that saved photos on a platform that every PC user knew and loved: the ubiquitous 3.5-inch floppy. The FD5 provided a very easy--and familiar--way to get images out of the camera and onto a PC. Storing photos on floppies also meant that people could keep taking pictures as long as they fed the camera more disks. Photographers could easily share digital snapshots with family and friends because everybody used floppies. Like many first-generation digital cameras, the $599 Mavica was bulky and ugly, but its specs were up to snuff (for the time): Image resolution topped out at 640 by 480 pixels (which translates to 0.3 megapixel), and the camera had a sizable 2.5-inch LCD.


46. Learjet Stereo-8 (1965)

They're the butt of jokes these days, but 8-track tapes and decks changed car audio forever. The Stereo 8, which first appeared as an option on Fords, had minimal controls and was often mounted under the dashboard with ugly U-brackets, but aesthetics weren't the point. With an 8-track in your car, you were no longer at the mercy of local radio station playlists. That was a very big deal at a time when only the largest cities had stations that played what was then known as "album rock." And the sound! In those days 8-tracks blew the doors off anything coming from a radio station, despite their infamous fadeouts when the tracks switched. The 8-track didn't last all that long, falling out of favor in the early 1970s as smaller, more convenient cassette tapes (and later CDs) came along. Photo courtesy of 8-Track Heaven.

47. Timex/Sinclair 1000 (1982)

Invented by British gadget king Clive Sinclair and marketed in the United States by Timex (which knew a thing or two about affordable gizmos), this everyman's computer sold for a rock-bottom $100. The slab-shaped T/S 1000 was cheap in every sense of the word--it packed a minuscule 1KB of RAM and had a barely usable flat keyboard. Even so, it was a blockbuster, briefly: Timex shipped 600,000 of them, many more were sold in other countries, and clones even appeared. For an exhaustive look at the whole phenomenon, consult the Timex Sinclair Showcase.

48. Sharp Wizard OZ-7000 (1989)

It didn't quite fit into a shirt pocket, and its non-QWERTY keyboard wasn't the most intuitive of input devices. But long before thePalmPilot 1000 (#4) or even the Newton MessagePad (#28), the first Sharp Wizard helped popularize the concept of a small, lightweight electronic address book and calendar, thereby becoming the granddaddy of the modern personal digital assistant. Want to read more? The Open Directory Project has a page full of Wizard links.Photo courtesy of Sharp.

49. Jakks Pacific TV Games (2002)


For decades, the Atari 2600's black joystick has symbolized the raw spirit of early console video gaming. How fitting, then, that the joystick itself evolved into an entire videogame console in 2004, when a small toy company called Jakks Pacific launched the phenomenally successful TV Games line. The TV Games controller/game console hooks directly to standard inputs on a television and runs off batteries. Atari TV Games was the first version, bundling ten of the most popular classic Atari games from the 1980s--Pong, Asteroids, Breakout, and more--in a controller that looked just like the originalAtari VCS (#7) joystick.

50. Poqet PC Model PQ-0164 (1990)


Years before the Pocket PC, there was the Poqet PC. About the size of a videotape, the Poqet was pricey ($2000), but it ran off-the-shelf applications and could go for weeks on two AA batteries. Highly praised during its brief life, the Poqet vanished from the market after its manufacturer was acquired by Fujitsu. As with seemingly every interesting computer of yore, it still has its devotees, including Bryan Mason, proprietor of the informative Poqet PC Web Site. Photo courtesy of theObsolete Computer Museum.

Categories

Labels

 
Repost Only. Design by Wpthemedesigner. Converted To Blogger Template By Anshul Tested by Blogger Templates.